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Advanced [show]


Adelard Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Adelard Allerton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Azurite (5 gp). Chalcedony (30 gp). Coral (80 gp). 1 Chain shirt. 1 Buckler. 1 Breastplate.


Social Check DCs


Geoffrey Ridley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a black coat over a blue low-cut shirt, and a feathered hat upon his head. His white hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Ridley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Everard Harley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered sword and tarnished greataxe as well. His brown hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Harley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with top hat. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diggory took refuge in the large cave and found the beat up kukri and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Diggory Merton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white shirt with thin green vertical stripes and brown pants. He has done his best to style his blonde hair to look like a famous performer. His eyes are hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Immigrant, Slave, Enemies. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Wymar Marleigh, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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