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NPC Generator

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Advanced [show]


Clerebold Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright green suits and hats. His brown hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.

History: He got into the Shepherd business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Expand his business; and to protect his home

Flaws: Antagonistic, Selfish, PTSD. Bonds: Job, Guardian. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Clerebold Brixton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. Tourmaline (160 gp). Red garnet (160 gp).


Social Check DCs


Rolf Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Shepherd uniform. He has done his best to style his brown hair to look like a famous performer. His eyes are brown and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Shepherd, Rolf learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Poor. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Bentham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Hubert Milton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in yellow turtlenecks beneath a white coat with black slacks. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Philantrophist. Flaws: Selfish, Racist. Bonds: Rich. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Milton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Don took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Has a crush, Mentor. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Don Coombs, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black armored body suit, with a simple tan line shooting up and back down. His silver hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Gomory Snowdon, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Black pearl (800 gp). Moonstone (40 gp). Chrysoberyl (50 gp).


Social Check DCs

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