Gunter Kenley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in blue turtlenecks beneath a pastel coat with white slacks. He has no hair. His eyes are violet and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 12000 cp.
Percival Gresham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large black mantle and cape that has been intricately interwoven into his brown robe. His long black hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Justin Bradley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: The child of a Actor, who enjoyed hunting, Justin was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Heward Northcott, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is greedy; and wants his loneliness to end
Ideals: Athletic, Optimist. Bonds: Rich, Has a crush, Religious. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 6000 sp.
Heward Skelton, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He has styled his red hair well, parting it to the left. His eyes are amber and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heward hails from a village terrorized by orcs. His childhood dream was to be a Knight, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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