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NPC Generator

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Advanced [show]


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has moderate length golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Human people; and to unite with his brother

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Gerald Shelly, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)8 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1200 sp. 3 Alchemist’s fire. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Charles Darlington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak, and he perpetually has his sai ready. With bright golden hair and a scraggly beard. His eyes are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Layabout in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Charles Darlington, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Frederick Kimberly, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His golden hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of northern immigrants he idolized his mother. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant, Criminal record. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Frederick Kimberly, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Brown-green garnet (90 gp). Blue quartz (9 gp). Pink pearl (90 gp).


Social Check DCs


Frederick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Frederick was raised in a hard working conservative environment. A freak accident while working with his Courier mother left him crippled. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Extrovert. Flaws: Antagonistic, Disease, Depressed. Bonds: Rich, Job. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Frederick Tewksbury, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting yellow shirt and pants, he is not a threatening figure. His auburn hair is kept up in a ponytail inside a small hat. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job, Family. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Gunter Thackeray, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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