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NPC Generator

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Advanced [show]


Kyle Norton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Kyle Norton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Garfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white armored body suit, with a simple tan line shooting up and back down. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has always had a great fascination with Human culture. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Addict. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Heward Garfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Aquamarine (900 gp). Onyx (70 gp).


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown tunic with red highlights, and long grey pants that bunch up around his shoes. He is an epitome of beauty. He sports a flattop hair cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to end his boredom

Ideals: Impeccable, Persistence. Flaws: Hedonist, Mundane. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Bertram Marleigh, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky black painted plate armor. His hair is red and very short. He has a dull look in his brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and to find somewhere to settle down

Ideals: Athletic, Philantrophist. Flaws: Racist, Mundane. Bonds: Immigrant. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Godfrey Stanton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Balimaar Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He is physically well-built. His black hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Addict. Bonds: Religious, Immigrant. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Balimaar Skelton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp. Bloodstone (40 gp). Moss agate (6 gp).


Social Check DCs

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