Thomas Kensley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Optimist, Athletic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 4 Antitoxin. 3 Thunderstones.
Dustin Van Es, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His hair is red and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Dustin will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Extrovert, Justice. Bonds: Rich, Adventurer. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Tim Riley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large white tufts of hair around his ears. His green eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Detective in town.
History: The child of eastern immigrants he idolized his father. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.
Motivation: He feels kind of lost in life; and sabotage a competitor
Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Banded mail. 1 Masterwork Light wooden shield.
Balimaar Vance, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears baggy white pantaloons and a violet scarf. He has wavy white hair. He has gleaming, smiling gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.
History: Balimaar was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Gifted, Philantrophist, Logical. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Deep blue spinel (400 gp).
Godfrey Whitby, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue shirt with thin black vertical stripes and blue pants. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy black hair. His eyes are green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Spy, but he was a colossal failure. He has worked as a Assassin like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: White pearl (60 gp). Red garnet (60 gp). Rhodochrosite (9 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
