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Advanced [show]


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears his brown hair up. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Arnold Halsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Azurite (14 gp). Citrine (40 gp). 1 Tanglefoot bags. 1 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Richard studied abroad. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Richard Addington, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)18 (+4) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Celestial, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Tyndall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Bounty Hunter, Miles learned a great deal about his father's area of expertise. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has achieved small success as a Bounty Hunter.

Motivation: Further expansion of business.

Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Tyndall, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 8 (-1)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Rich. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Gerard Marston, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Odo Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is styled in orderly dreadlocks. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mayor mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Odo Chatham, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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