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NPC Generator

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Advanced [show]


Robert Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. He is portly but not overly obese. His white hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a Unemployed, his father struggled to pay the bills. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Regain custody of his son; and he wants revenge against goblins

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Robert Roscoe, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)17 (+3) 8 (-1)7 (-2)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Masterwork manacles.


Social Check DCs


Frederick Blackwood, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Frederick Blackwood, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 17 (+3)7 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Buckler.


Social Check DCs


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. With bright black hair and a scraggly beard. He has brown eyes and a pastel hat with a red feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Artistic, Athletic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Henry Abram, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His head has been shaved. His eyes are brown.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Conrad was born on a far northern plains where he grew up under the tutelage of his father, an expert Mason. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Ugly, Insane. Bonds: Rich, Religious, Immigrant. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Conrad Dayton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)18 (+4) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Kody Heiser, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a violet poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Kody Heiser, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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