Roland Davenport, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is bald on top and has large golden tufts of hair around his ears. His fierce brown eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Nature. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2100 sp. 1 Half-Plate. 1 Banded mail.
Heward Huckabee, Male Human [Permalink]
Personal [hide]
Description: This northern man is dressed in earthy colors with a brown and green handkerchief worn on his left side. His clothes are grease stained in places. He wears a small hat to cover his moderate length red hair. This violet eyed northerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.
History: Born in the north to a Cartwright, Heward learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Cartwright soon after.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Immigrant, Job, Religious. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: Just what you see.
Shane Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a black suit. His brown hair is singed and shortened. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Shane hails from a village terrorized by gnolls. He was taken as a slave by a traveling circus and forced to perform He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Ugly. Bonds: Job, Family, Enemies, Slave. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Robert Shelly, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. He wears a colorful flower in his red hair. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.
History: When he was but 4 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Optimist, Athletic. Bonds: Attractive, Poor, Immigrant. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
William Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life.
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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