Anthony Weld, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear white clothing when he does not wear armor. He is muscular with a powerful set of arms. His brown hair is knotted and matted. His green eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. Emerald (900 gp). Chrysoprase (40 gp). Amber (80 gp). 4 Smokesticks.
Rolf Morley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. His silver hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Joker. Bonds: Attractive, Enemies, Mentor. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 19 (+4) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 28000 cp.
Heward Blyth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. He has a hunchback. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are brown and catlike.
Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Military. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.
Conrad Home, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears tight fitting clothing which further accentuates his frame. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Fortune-teller.
Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends
Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. Brass mug with jade inlays (300 gp). Solid gold idol (800 gp).
Heward Stanton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is dressed in an above average manner. He has a long blonde beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's looking for his big break
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp. Moss agate (16 gp).
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