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NPC Generator

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Advanced [show]


Alexandre Davenport, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. He has done his best to style his blonde hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Fisher, but he was a colossal failure. He became a Layabout soon after.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Job, Family. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Alexandre Davenport, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Red spinel (60 gp). Lapis lazuli (13 gp). Citrine (20 gp). 1 Half-Plate.


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, tan, dusty cloak. His white hair is greasy and uncared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Persistence, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Gerard Heiser, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 2 Holy water.


Social Check DCs


Adam Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. He is bald on top and has large golden tufts of hair around his ears. His ears are large.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Enemies, Slave. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Adam Branson, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is lengthy. His eyes are likewise amber.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

John Berkeley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 10 pp.


Social Check DCs


Patrick Yardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Rich, Military. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Patrick Yardley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills Athletics +6, History +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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