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NPC Generator

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Advanced [show]


Jocelyn Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears baggy black pantaloons and a brown scarf. His head has been shaved. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Jocelyn was raised in a hard working conservative environment. His childhood dream was to be a Locksmith, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Jocelyn Graeme, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 11 (+0)10 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Red spinel (60 gp). Lapis lazuli (5 gp).


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and he perpetually has his rapier ready. His small hat is riddled with cuts and holes. He has brown eyes and a blue hat with a black feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in rapier use. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Mitchell, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 15 (+2)7 (-2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: This man loves painting and to teach people painting more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Ideals: Artistic, Logical. Flaws: Antagonistic, Greedy. Bonds: Rich, Family. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Gomory Browning, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Iolite (80 gp). Pink pearl (40 gp). Rock crystal (80 gp). Banded agate (14 gp). 1 Minor magic item.


Social Check DCs


Clerebold Home, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Bellfounder, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Poor. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Home, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Anthony Oakley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has a very tight haircut. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Dyer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Anthony Oakley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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