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Advanced [show]


Patrick Stanton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Farmer and is in decent physical shape. His blonde hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He dislikes all the random violence that takes place in the east. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Pacifist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Patrick Stanton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 4 Thunderstones. 4 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Peter Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is still thick. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Peter studied abroad. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He's in love.

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Has a crush. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Peter Heiser, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp. Alexandrite (800 gp).


Social Check DCs


Gunter Colby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Gunter Colby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)18 (+4) 5 (-3)12 (+1)
Skills Acrobatics +1, Nature +6
Senses Passive Perception 7
Languages Common, Goblin, Ignan, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Hugh Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Hugh took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Courier.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Colton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail, and he perpetually has his lance ready. He wears a Stetson hat to cover his moderate length red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gerard was born in the south. At a young age he loved to build and create. He moved out west to avoid the crime he committed. He left for the south, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Gifted. Bonds: Criminal record, Immigrant. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Snowdon, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Solid gold idol (400 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs

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