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Gerard Fidget, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a white suit, yellow shirt, and white tie. His black hair is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Poor, Criminal record. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Gerard Fidget, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. 1 Smokesticks. 8 Acid flasks.


Social Check DCs


Everard Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is lengthy and is close to two feet long. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Everard Copeland, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Cotton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Armorer and found it very stressful. He struck the Armorer job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Cotton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)12 (+1) 12 (+1)6 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Golden pearl (40 gp). Azurite (16 gp). Smoky quartz (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Ryley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Attractive, Guardian. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Dean Ryley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ralf Prescott, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries monstrous two handed axes. His blonde hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Extrovert. Flaws: Hedonist, Ugly. Bonds: Immigrant. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Ralf Prescott, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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