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NPC Generator

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Advanced [show]


Alex Prescott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a lot of dark rich colors, with gold accents. His white hair and beard is wavy and long. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Alex Prescott, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Masterwork Musical instrument. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Alexandre Prescott, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red spinel (160 gp). Rock crystal (20 gp). Aquamarine (400 gp). 1 Half-Plate.


Social Check DCs


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His red hair is slicked back into a classic pompadour. He has green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alex took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Disease, Mundane. Bonds: Attractive, Rich, Nature. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Alex Gresham, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Peyton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears black cloth garments or leather armor. His whole body is exceptionally muscular. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To be a Doctor again; and further expansion of business

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Alex Peyton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Abram, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a blue vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His left hand appears badly burned and disfigured. His moppish black hair is in a traditional bowl cut. His brown eyes peer out from beneath his deerstalker blue hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with painting.

History: Born to a Fletcher, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Abram, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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