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NPC Generator

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Advanced [show]


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his golden hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: Anselm hails from a village terrorized by brigands. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic, Addict. Bonds: Rich, Enemies, Religious. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Anselm Thorpe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Solid gold idol (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. He carries with him a set of swords on his belt, each one with a opal on the hilt. His black hair is styled in orderly dreadlocks. His green eyes peer out from beneath his Stetson brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Poor, Adventurer. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Simon Clifford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. White pearl (140 gp). Rich purple corundum (700 gp). Banded agate (9 gp).


Social Check DCs


Arnold Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His chestnut hair is smooth and relatively long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Arnold was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Mentor. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Arnold Webley, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp.


Social Check DCs


Anthony Shipley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large brown jacket. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated, Gifted. Bonds: Religious, Job, Criminal record. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Shipley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Amber (50 gp). 3 Smokesticks. 6 Acid flasks. 1 Everburning torch.


Social Check DCs


Trym Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries hammers. His broad hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Secretive. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Trym Appleton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 cp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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