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Advanced [show]


Odo Ryland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor, and carries bows. His auburn hair is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the old dungeon and found the beat up bow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Opinionated. Flaws: Disease, Shy. Bonds: Nature, Religious. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Odo Ryland, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Painter like his father before him.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Bonds: Job, Immigrant, Rich, Slave. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Richard Ansley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Aldous Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Carpenter uniform. He has no hair. His blue unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Carpenter. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the north to a Carpenter, Aldous learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Aldous Addington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 3000 cp. Jasper (20 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Thomas Blythe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His silver hair is singed and shortened. He wears a mask on his face.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Blythe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Greedy. Bonds: Poor, Attractive, Slave. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Everard Norton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs

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