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NPC Generator

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Advanced [show]


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His red hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Gunter Abram, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)5 (-3) 13 (+1)12 (+1)
Skills Persuasion +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Soames, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, typically a more casual-formal manner. His golden hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Mayor, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Poor. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Wymar Soames, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Tiger eye turquoise (15 gp). Deep blue spinel (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a brown suit, white shirt, and grey tie. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes and a brown hat with a white feather.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Spy and was forced into it by his family.

Flaws: Shy. Bonds: Family, Rich, Religious. Occupation: Spy

Voice: German accent

Attributes [hide]

Ernest Appleton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and blue tie. His head has been shaved. His eyes are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Rich, Debt. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Kyle Graham, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Silver pearl (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who wears yellow painted combat armor at almost all times, he is not a threatening figure. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Bookbinder in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his sister before him, after school he went straight into learning to become a Bookbinder. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business.

Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Cory Myerscough, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. A small bag of saffron. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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