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NPC Generator

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Advanced [show]


Theobald Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His golden hair is heavily combed to the left. His eyes are violet and catlike.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also has developed a complete distrust of the Carpenter profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: To reunite with his absent father; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Artistic. Bonds: Rich, Job, Military, Family. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Gladstone, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: He was born in the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Reynard Melancon, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Alchemist’s fire. 3 Holy water.


Social Check DCs


Richard Ridley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: He got into the Mortician business at a young age. His arcane abilities were realized during a raid on his village. He now owns his own business.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to be a blacksmith again

Ideals: Disciplined, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Ridley, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Reed, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling amber eyes.

Personality: He can speak with the recently deceased. He takes great joy in being the best Navigator in town.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Navigator.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Mentor. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Drogo Reed, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)16 (+3) 6 (-2)18 (+4)
Skills Insight +0, Performance +6
Senses Passive Perception 8
Languages Common, Auran, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy black pantaloons and a yellow scarf. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a mountains tribe. He moved out west to avoid the crime he committed. He became a Assassin soon after.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Bonds: Job, Attractive, Nature, Criminal record, Family. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

William Cooper, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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