Norman Marston, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He has done his best to style his white hair to look like a famous performer. This blue eyed westerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Norman was raised in a hard working conservative environment. He was taken from his home at a very young age. He became a Bricklayer soon after.
Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Job, Slave. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Conrad Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears grey painted combat armor at almost all times. His black hair is lengthy. His gray eyes peer out from beneath his broad grey hat.
Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He's looking for his big break; and seeks redemption
Ideals: Disciplined. Bonds: Adventurer, Criminal record, Military. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp).
Richard Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His tied-back hair is brown. His eyes are brown and catlike.
Personality: Calm and collected, he is a well trained Barber. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich northern family. A gifted student he started as a Detective, but he got bored and became a Barber. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Ideals: Justice. Flaws: Mundane, Fearful. Bonds: Job, Rich. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Tourmaline (60 gp).
Kody Yeardley, Male Human [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His black hair is singed and shortened. His amber eyes peer out from beneath his top brown hat.
Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Mentor. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Guy Burton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Calm and collected, he is a well trained Slave Trader. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Guy hails from a village terrorized by dire rats. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and many dire rats want him driven away
Bonds: Attractive, Job, Adventurer, Enemies, Rich. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
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