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NPC Generator

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Advanced [show]


William Bristol, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly spears and nunchakus. His auburn hair is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Flaws: Depressed, PTSD. Bonds: Criminal record, Religious. Occupation: Stableman

Voice: French accent

Attributes [hide]

William Bristol, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Anthony Braxton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. He keeps his chestnut hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Anthony Braxton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 14000 cp. Moss agate (8 gp). Carnelian (80 gp). Silver pearl (70 gp).


Social Check DCs


Odo Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair is braided into rings. His eyes are a pleasant blue.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. A freak accident while working with his Tanner mother left him crippled. During his travels, Odo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Odo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Odo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Shy, Insomniac, Disease. Bonds: Poor, Adventurer. Occupation: Spy

Voice: German accent

Attributes [hide]

Odo Myerscough, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)19 (+4)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Conrad Lester, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Architect does. His blonde hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 6 years.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Conrad Lester, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Hematite (11 gp). Aquamarine (700 gp). Jasper (50 gp). Peridot (50 gp).


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His hair is long and brown with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Godfrey was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He struck the Assassin job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Godfrey Denholm, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +6, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3

Possessions: 200 gp. Violet garnet (700 gp).


Social Check DCs

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