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NPC Generator

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Advanced [show]


Wymar Cotton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He sports a long blonde beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Wymar was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Religious, Slave. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Wymar Cotton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)15 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red garnet (160 gp).


Social Check DCs


Bertram Colton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His blonde hair is thinning but still full. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: He comes from a rich northern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Rich, Religious. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Bertram Colton, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Deep green spinel (50 gp). 1 Minor magic item.


Social Check DCs


Shane Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow coat over a green low-cut shirt, and a deerstalker hat upon his head. He has a penchant for wearing a ring with an oversized topaz on his left hand. With bright red hair and a scraggly beard. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Pacifist, Impeccable, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Shane Snowdon, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 29000 sp. Chrysoberyl (110 gp). 1 Minor magic item.


Social Check DCs


Bertram Denholm, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large violet jacket, and a wedding ring on his right hand. His hair is chestnut and very short. This blue eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insane, Greedy. Bonds: In love, Military, Adventurer. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Bertram Denholm, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)6 (-2) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: Alexandrite (900 gp). Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs


Simon Quinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish red hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the north. A freak accident while working with his Engraver mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Ideals: Pacifist. Flaws: Disease, Forgetful. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Simon Quinton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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