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Advanced [show]


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue shirt with thin green vertical stripes and pastel pants. He keeps his chestnut hair in a flapper bob. His eyes are likewise hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Wakefield, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Ignan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 36000 sp.


Social Check DCs


Cory Astley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair is short and chestnut. This blue eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north to a Cook, Cory learned a great deal about his father's area of expertise. A gifted student he started as a Blacksmith, but he got bored and became a Cook. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Addict. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Astley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Charles Sharps, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and is pretty ugly. His black hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 3 years old his parents immigrated from the south. Charles was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Scribe. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Charles Sharps, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan coat over a blue low-cut shirt, and a top hat upon his head. His golden hair is singed and shortened. His eyes are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Slave, Poor, Immigrant. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Thomas Copeland, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Quinton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Poor, Job. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Randal Quinton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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