Alexandre Atterton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Terse. Bonds: Immigrant, Attractive. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Alexandre Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of southern immigrants he idolized his father. He has had some formal singing training, and achieved minor success. He then took over the family business and is one of the better Sailor for hire.
Motivation: To be a Map Maker again; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Attractive, Job, Family, Immigrant, Adventurer. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 34000 sp. 1 Minor magic item.
Kyle Browning, Male Human [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with blue pants. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: PTSD, Fearful. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 600 sp. Bloodstone (70 gp). Citrine (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Robert Lancaster, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of his god around his neck, and a lance on his belt. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Bookbinder, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Trey Kinsley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His whole body is exceptionally muscular. He has shaved his head bald. His amber eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Junk Dealer
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. Golden yellow topaz (400 gp). Rose (50 gp). Black pearl (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
