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NPC Generator

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Advanced [show]


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a blue and brown handkerchief worn on his left side. With bright black hair and a scraggly beard. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he's looking for his big break

Ideals: Passionate. Flaws: Fearful. Bonds: Poor, Adventurer, Job. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Simon Kendal, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large green mantle and cape that has been intricately interwoven into his blue robe. His white hair is thinning but still full. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: When he was but 6 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He struck the Miner job and began his own company from there.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Percival Hallewell, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He is physically well-built. His tied-back hair is golden. His gray eyes peer out from beneath his Stetson yellow hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist. Flaws: Depressed, Fearful. Bonds: Military, Criminal record. Occupation: Sage

Voice: French accent

Attributes [hide]

Gilbert Livingstone, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)6 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Conrad Tinley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shoemaker. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a broad hat to cover his moderate length silver hair. He wears an eyepatch.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with painting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic, Athletic. Flaws: Ugly. Bonds: Military. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Tinley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His white hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Roger was born in the south. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He became a Guard soon after.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Roger Altham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10000 cp. 3 Thunderstones. 8 Acid flasks. 3 Thunderstones. 1 Everburning torch.


Social Check DCs

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