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NPC Generator

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Advanced [show]


Nicholas Graham, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, tan shirt, and yellow tie, and sports empty pouches on his belt. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and money/treasure

Ideals: Optimist, Philantrophist. Bonds: Nature, Rich, Family. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Nicholas Graham, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 6 (-2)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 8
Languages Common, Auran, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Nash, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Stableman. He is tall, broad shouldered and powerfully built. His white hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has dedicated himself to building a better kind of golem.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Flaws: Greedy. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Rolf Nash, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp.


Social Check DCs


Gilbert Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright brown hair and a scraggly beard. He has hazel eyes and a green hat with a grey feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: Born to a Stylist, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Poor. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Gilbert Ramsay, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. Red spinel (60 gp). Red spinel (60 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light black in addition to tight pants. His head has been shaved. He has a dull look in his brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and human compassion

Flaws: Ugly, Mundane, Antagonistic, Racist. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Acton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1900 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Manfred Compton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy blue pantaloons and a violet scarf, and is pretty ugly. He has a long silver beard with little hanging trinkets. His eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Gifted, Impeccable. Flaws: Ugly, Addict. Bonds: Military. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Manfred Compton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Moss agate (10 gp).


Social Check DCs

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