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NPC Generator

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Advanced [show]


Solomon Brady, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Miller uniform. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Solomon was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Persistence. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Miller

Voice: Whispers

Attributes [hide]

Solomon Brady, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Jet (150 gp). Malachite (10 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Henry Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair is braided into rings. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Henry Mitchell, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


John Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet armored body suit, with a simple brown line shooting up and back down. His hair is auburn, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Joker, Gifted. Bonds: Attractive, Military. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

John Clare, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)4 (-3) 5 (-3)18 (+4)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He wears his auburn hair down. His gray eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 8 years old his parents immigrated from the south. Don was born on a far southern mountains where he grew up under the tutelage of his father, an expert Jeweler. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record, Immigrant. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Don Cholmondeley, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roger Yardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful brothel owner made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Performer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Performer and was forced into it by his family.

Flaws: Ugly, Depressed. Bonds: Job, Mentor, Family. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Roger Yardley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +6

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs

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