Ernest Shipley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His red hair is greasy and uncared for. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 5 (-3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1600 sp.
Drogo Ogden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered nunchaku and tarnished scimitar as well. His long black hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of brigands once and for all.
History: Drogo hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Slave. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Manfred Benson, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. He has a small bristly mustache and wavy white hair. This gray eyed westerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Optimist, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: Just what you see.
Trym Preston, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a green cloak and cross-gartered tan stockings. His white hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice. Flaws: Terse. Bonds: Attractive, Adventurer, Immigrant. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Balimaar Snape, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his black hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp. Azurite (13 gp). Rose (40 gp). Deep blue spinel (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
