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NPC Generator

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Advanced [show]


Heward Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His red hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Depressed. Bonds: Rich, Military. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Heward Heiser, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and to pay off his debts

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Poor, Debt. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Dean Deighton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trey Pickering, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His tied-back hair is chestnut. He has a dull look in his brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Junk Dealer in town.

History: Born to a Bricklayer, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and human compassion

Flaws: Racist. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Trey Pickering, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 12 (+1)5 (-3)
Skills Persuasion -1, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Kody Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a pastel low-cut shirt, and a Stetson hat upon his head. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is chestnut. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He comes from a rich western family. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist. Bonds: Attractive, Rich, Family. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Kody Melancon, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 7 (-2)14 (+2)
Skills Animal Handling +0, Athletics +4
Senses Passive Perception 8
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Everburning torch. 2 Antitoxin. 2 Acid flasks.


Social Check DCs


Gerald Dumph, Male Human [Permalink]

Personal [hide]

Description: This northern man wears brown painted combat armor at almost all times. His clothes are grease stained in places. His long white hair reaches down to his waist. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Sensitive. Bonds: Poor, Immigrant, Family. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Dumph, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp. 1 Alchemist’s fire. 1 Antitoxin.


Social Check DCs

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