Bernard Cason, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male has a large brown mantle and cape that has been intricately interwoven into his white robe. He is tall, broad shouldered and powerfully built. His white hair is heavily combed to the right. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to end his boredom
Flaws: Shy, Impulsive, Mundane. Bonds: Nature, Debt. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Magnifying glass.
Simon Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Merchant does. His auburn hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.
History: When he was but 5 years old his parents immigrated from the west. He has had some formal painting training, and achieved minor success. He struck the Merchant job and began his own company from there.
Motivation: To be a Guard again.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Immigrant. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Black pearl (900 gp). Zircon (30 gp). 2 Antitoxin. 8 Acid flasks.
Robert Stanton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man is renowned for his bright green suits and hats. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Beggar business at a young age. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Athletic. Bonds: Job, Family, Adventurer, Enemies. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Black opal (700 gp). Moss agate (5 gp). Jet (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Robert Langston, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has wavy white hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south to a Ploughman, Robert learned a great deal about his mother's area of expertise. A gifted student he started as a Miller, but he got bored and became a Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Job. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Dean Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He typically wears red cloth garments or leather armor. He has a hunchback. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was always a brilliant, if unscrupulous mind. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and wants to raise his children well
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Guardian, Family. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Zircon (40 gp). Black star sapphire (1100 gp). Black star sapphire (1100 gp). Malachite (15 gp).
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