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NPC Generator

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Advanced [show]


Thomas Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has auburn hair. His hazel eyes peer out from beneath his feathered red hat.

Personality: He dislikes all the random violence that takes place in the north. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Pacifist. Bonds: Criminal record, Nature, Adventurer, Religious. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Thomas Harrington, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)17 (+3) 15 (+2)18 (+4)
Skills Deception +6, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel costume with the symbols of death on his torso. He is bald on top and has large red tufts of hair around his ears. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Athletic, Professionalism. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Anselm Denholm, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Coral (150 gp). Rhodochrosite (13 gp).


Social Check DCs


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with small hat. His blonde hair is cut short. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Athletic, Opinionated. Bonds: Has a crush, Mentor. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Norman Tindall, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a red and grey robe with the hood down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes and a red hat with a grey feather.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Entrepeneur. Bonds: Family, Criminal record, Job. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Ralf Watson, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Coral (100 gp). Eye agate (14 gp). Aquamarine (400 gp).


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn, silky, and of moderate length. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Radcliffe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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