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NPC Generator

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Advanced [show]


Bertram Webley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his rapier always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his black hair up. His face is scarred and worn.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Webley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +0, History +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1 Half-Plate. 1 Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears yellow leather gloves, a yellow jacket, and tight pants. His brown hair and beard is wavy and long. He has a tattooed face.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: John was born with his mother's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

John Shelly, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lewis Yorke, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Lewis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.

History: Born to a Locksmith, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Insane, Selfish. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Lewis Yorke, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Henry Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Knight. He has a long black beard with little hanging trinkets. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Body Guard, who enjoyed hunting, Henry was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Henry took refuge in the ruined castle and found the beat up longsword and armor he uses now. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and a deep hatred of drow

Ideals: Athletic, Fighting. Bonds: Job, Enemies, Nature. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Henry Atterton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Alex Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.

Personality: Alex wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Miller like his father before him.

Motivation: Further expansion of business; and retire the richest man in the north

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Job. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Alex Hadleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. 3 Tanglefoot bags.


Social Check DCs

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