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NPC Generator

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Advanced [show]


Clerebold Snowdon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a grey and violet handkerchief worn on his right side and is in decent physical shape. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Adventurer, Slave, Has a crush. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Clerebold Snowdon, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Chalcedony (70 gp). Blue sapphire (1000 gp). Peridot (70 gp).


Social Check DCs


Tim Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. With bright blonde hair and a scraggly beard. He has several tiny topaz earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Bonds: Rich, Religious, Family, Immigrant. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Hamilton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Greedy. Bonds: Slave, Job. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Anselm Marlee, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Gilbert Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is unkempt and raggedy. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a very good compulsive liar and kleptomaniac.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Gilbert Lancaster, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting red shirt and pants. His chestnut hair is long and unkept. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

William Weld, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Malachite (16 gp). Amethyst (120 gp).


Social Check DCs

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