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NPC Generator

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Advanced [show]


Roland Gentry, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His auburn hair is braided into rings. This gray eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military, Criminal record. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Roland Gentry, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Landon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a brown suit, black shirt, and brown tie, marred by beers. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small island village. His psionic abilities were realized during a raid on his village. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Nicholas Landon, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Clayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright grey suits and hats. His brown hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Flaws: Fearful. Bonds: Job, Religious, Rich, Enemies. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Gomory Clayton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears blue painted combat armor at almost all times. His auburn hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Odo Thorpe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Don Barclay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a brown feathered hat and brown clothes. His hair is long and red with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has a tattooed face.

Personality: Eccentric and domineering, Don will drive conversation. He works hard and plays hard.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he would like to get married and retire

Ideals: Extrovert, Entrepeneur. Flaws: Hedonist. Bonds: Poor, Has a crush. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Don Barclay, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs

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