Odo Barlow, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Glassblower. He has a moderate pudge and is not very fit. He wears his white hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast mountains. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Wants to work out more often; and regain custody of his son
Ideals: Athletic. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Odo Branson, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Odo lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Shy, Insane. Bonds: Family. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Theobald Soames, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, his parents were killed by a goblins raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.
Motivation: He wants revenge against goblins.
Ideals: Impeccable, Fighting. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 200 gp. Alexandrite (500 gp). Aquamarine (500 gp). 1 Minor magic item.
Nicholas Asheton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly bows and kukris. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Nicholas was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Has a crush, Adventurer. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Adam Royal, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean black cloak covering his clean studded leather. He keeps his chestnut hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Adam lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has since lost track of the people in his past.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Job. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 42000 sp.
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