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Advanced [show]


Shane Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown painted combat armor at almost all times. He is an epitome of beauty. He wears his hair in dreadlocks. He has blue eyes and a brown hat with a white feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Shane Wellington, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His violet eyes are passionate and lively.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. Gilbert was born on a far northern desert where he grew up under the tutelage of his father, an expert Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: Expand his business; and to be a barber again

Flaws: Ugly, Hedonist. Bonds: Job, Nature, Immigrant. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Dalton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Moonstone (70 gp).


Social Check DCs


Trey Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He keeps his silver hair in a pixie cut. His eyes are gray and beady.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Family, Job. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Trey Carlisle, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 cp. Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Acton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a white cloak and cross-gartered blue stockings. His whole body is exceptionally muscular. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Immigrant, Enemies, In love, Religious. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Acton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)17 (+3) 12 (+1)7 (-2)
Skills Persuasion +0, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his hand crossbow ready. He keeps his long silver hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Armorer.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, In love, Job. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Lance Halsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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