Hugh Stratford, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Flaws: Secretive. Bonds: Rich, Attractive, Religious, Military, Immigrant. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Golden yellow topaz (800 gp). Onyx (20 gp). Lapis lazuli (8 gp).
Ernest Bradley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his golden hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic, Fighting. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
Balimaar Fulton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports red clothing, slightly heavier than average wear. He has wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Justice, Gifted. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Trym Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of drow once and for all.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels kind of lost in life; and he wants to meet his childhood hero
Flaws: Ugly, Depressed. Bonds: Enemies, Military, Adventurer. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (200 gp).
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