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NPC Generator

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Advanced [show]


Conrad Thackeray, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut short. He has gleaming, smiling amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Banker, but he got bored and became a Barrister. He has never given up on his music dream.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Disciplined, Artistic. Bonds: Poor, Job. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Conrad Thackeray, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. He has a very tight haircut. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: Wants his loneliness to end; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Shy. Bonds: Family, Criminal record, Has a crush. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Shane Marlee, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Orc, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Wymar Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his auburn hair in a pixie cut. His brown eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wymar hails from a village terrorized by illithids. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Wymar began to lead the lost caravan. He has achieved small success as a Carter.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Entrepeneur. Bonds: Job, Enemies. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Wymar Astley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Kimberly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of magic on his torso. He has shaved his head bald. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: John was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

John Kimberly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aldous Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow costume with the symbols of death on his torso. He is muscular with a powerful set of arms. He wears his blonde hair up. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Aldous studied abroad. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Barber; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Aldous Sutherland, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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