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Advanced [show]


Gerard Vance, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Map Maker, but he got bored and became a Cartwright. He struck the Cartwright job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and to be a map maker again

Ideals: Impeccable. Flaws: Addict, Selfish, Insane. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Gerard Vance, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 4 (-3)16 (+3)
Skills Insight -1, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (600 gp). 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and violet eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and human compassion

Ideals: Fighting, Athletic, Disciplined. Bonds: Poor, Attractive. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Wymar Marlee, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Peter Barney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. He has a slight overbite and is overall scrawny. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Layabout, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He inherited the family business which he has now maintained for 7 years.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Impeccable, Logical. Flaws: Insane, Racist. Bonds: Poor, Job. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Peter Barney, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly white, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Justice. Flaws: Addict, Racist. Bonds: Rich, Nature. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Kody Winterbourne, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)6 (-2) 15 (+2)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Tanglefoot bags. 3 Smokesticks. 2 Holy water.


Social Check DCs


Theodoric Acton, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt, and sports empty pouches on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Theodoric hails from a village terrorized by drow. In his 16th year, his parents were killed by a drow raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Enemies. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Theodoric Acton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs

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