Simon Reid, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is smooth and relatively long. His eyes are green and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Simon was born the youngest of three triplets. A gifted student he started as a Cartwright, but he got bored and became a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: To reunite with his old friends; and to unite with his sister
Bonds: Attractive, Job, Adventurer, Family. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Don Huxley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He has white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Slave, Rich. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Clerebold Thackeray, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He usually wears his blue robe and has his hammer always slung over his shoulder. His blonde hair is knotted and matted. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: He got into the Mayor business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Justin Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with a lost civilization.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1000 sp.
Anthony Sydney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His hair is silver and very short. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.
History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Depressed, Addict. Bonds: Rich, Family. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!