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Advanced [show]


Cory Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He carries a battered ceremonial dagger and tarnished warhammer as well. He keeps his long golden hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He struck the Spy job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Cory Marlowe, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Rhodochrosite (10 gp). Chalcedony (20 gp). Peridot (20 gp). Silver pearl (60 gp). 1 Minor magic item.


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, blue cloak. His whole body is exceptionally muscular. His hair is long and silver with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Heward was raised in a hard working conservative environment. His first spouse was a Stylist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Opinionated, Artistic. Bonds: Immigrant, Attractive, Family, Job. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Heward Staurheim, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (300 gp). Jasper (30 gp).


Social Check DCs


Dean Dumph, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear black pants and tee shirts. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is black and curly. His eyes are violet and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.

History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Rich, Criminal record, Has a crush, Immigrant. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Dean Dumph, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Tattersall, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of maces on his belt, each one with a ruby on the hilt. His silver hair is knotted and matted. His eyes are gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Greedy. Bonds: Religious, Rich, Adventurer. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Tattersall, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hugh Elton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. With bright white hair and a scraggly beard. His gray eyes peer out from beneath his wide-brimmed white hat.

Personality: Calm and collected, he is a well trained Map Maker. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and money/treasure

Flaws: Fearful. Bonds: Job, Military, Nature, Rich. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Elton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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