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NPC Generator

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Advanced [show]


Richard Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his spear, and sports empty pouches on his belt. He wears a small hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Dyer. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Richard hails from a village terrorized by illithids. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Job, Enemies, Military. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Richard Atterton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Richard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His red hair is knotted and matted. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Cromwell, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Braxton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan painted combat armor at almost all times. He has wavy auburn hair. His eyes are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the south. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Sellsword job and began his own company from there.

Motivation: Expand his business; and regain custody of his daughter

Flaws: Secretive. Bonds: Job, Immigrant, Family. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Raymond Braxton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Reed, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his tan robe. He has a auburn handlebar mustache and slicked back auburn hair. His blue unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Flaws: Disease, Antagonistic, Greedy. Bonds: Rich, Job. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Shane Reed, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Diggory Royal, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Junk Dealer, Diggory learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Royal, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Brown-green garnet (70 gp). Brown-green garnet (70 gp). Golden pearl (70 gp). 3 Alchemist’s fire.


Social Check DCs

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