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NPC Generator

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Advanced [show]


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in white turtlenecks beneath a brown coat with black slacks. He has a golden handlebar mustache and slicked back golden hair. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: To be a Bellfounder again; and expand his business

Ideals: Gifted. Flaws: Ugly, Secretive, Insomniac. Bonds: Job. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Guy Willoughby, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)7 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Upton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a tan suit, white shirt, and tan tie and is in decent physical shape. He keeps his red hair in a pixie cut. His hazel eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mayor mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he's looking for his big break

Flaws: Disease. Bonds: Guardian, Religious, Adventurer, Job. Occupation: Servant

Voice: German accent

Attributes [hide]

Shane Upton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp. Banded agate (14 gp). Alexandrite (200 gp). White opal (500 gp).


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black top hat and black clothes. With bright blonde hair and a scraggly beard. He has several tiny topaz earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Conrad was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Rich, Religious. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Conrad Chatham, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. 4 Smokesticks. 2 Holy water. 2 Thunderstones.


Social Check DCs


Conrad Watson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his pastel robe and has his dagger always slung over his shoulder. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: He got into the Mercenary business at a young age. He helped his mother out around the business and became quite the natural. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and human compassion

Ideals: Disciplined, Fighting. Flaws: Lazy, Racist. Bonds: Job. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Conrad Watson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Gerald Kimberly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely black suit with violet socks and a vest with buckled shoes, and a wedding ring on his left hand. He keeps his long blonde hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: In love, Mentor. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Kimberly, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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