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NPC Generator

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Advanced [show]


Don Morton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His auburn hair is thinning but still full. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: Don was born the youngest of three triplets. In his 10th year, his parents were killed by a illithids raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Impulsive. Bonds: Adventurer, Family, Enemies. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Don Morton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills Religion +5, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Sardonyx (70 gp). Alexandrite (300 gp). 1 Simple lock. 1 Superior lock.


Social Check DCs


Gomory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. He keeps his auburn hair in a flapper bob. He has hazel eyes and a tan hat with a brown feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: He was born in the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Barber

Voice: Raspy

Attributes [hide]

Gomory Bradshaw, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Richard Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is knotted and matted. He has a tattooed face.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: He was born in the east. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Nature. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Richard Kinsley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)18 (+4) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp.


Social Check DCs


Peter Brady, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a very tight haircut. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Slave. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Peter Brady, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Riley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in a clean green cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Mason, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Norman Riley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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