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NPC Generator

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Advanced [show]


Anthony Gresham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is blonde and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Shipwright. He is lazy, self-centered, vain, and jealous.

History: Anthony was raised in a hard working conservative environment. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Sculptor again; and he's in love

Ideals: Logical. Flaws: Selfish. Bonds: Job, Adventurer, Has a crush. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Anthony Gresham, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


John Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Bonds: Rich, Job, Family, Adventurer, Immigrant. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

John Royal, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Pink pearl (40 gp). Red garnet (40 gp). Emerald (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Harley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Racist, Antagonistic. Bonds: Attractive, Religious. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Alex Harley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Dustin York, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against giants; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Poor. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Dustin York, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a black tunic with tan highlights, and long pastel pants that bunch up around his shoes. His feathered hat is riddled with cuts and holes. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

John Mitchell, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 cp. Jet (40 gp). Violet garnet (600 gp). Rock crystal (40 gp). Zircon (40 gp).


Social Check DCs

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