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NPC Generator

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Advanced [show]


Norman Wharton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. This amber eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Norman was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Human compassion; and wishes to resurrect an old love

Flaws: Selfish, Shy, Racist. Bonds: Attractive, In love. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Norman Wharton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Dustin Fawcett, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a brown tunic with black highlights, and long red pants that bunch up around his shoes. His moppish red hair is in a traditional bowl cut. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Bookbinder. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, his parents were killed by a drow raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 7 years.

Motivation: Retire the richest man in the south; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Religious, Enemies. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Dustin Fawcett, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Dean Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long white pants that bunch up around his shoes. He carries a battered flail and tarnished kukri as well. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of giants once and for all.

History: His mother raised him in a mountain cabin. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Dean began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Insane, Ugly. Bonds: Enemies, Nature. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Ryland, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Coral (80 gp). Iolite (30 gp).


Social Check DCs


Alex Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Attractive, Guardian. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Alex Oakley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Passionate, Gifted. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Bertram Dayton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics -1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +3

Possessions: 1600 sp. Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs

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