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Advanced [show]


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Doctor. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: A powerful slaver made him what he is. A gifted student he started as a Bricklayer, but he got bored and became a Doctor. He has drifted from career to career and currently works as a Doctor.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Justice, Professionalism. Bonds: Job, Attractive, Mentor. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Thomas Enfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Braxton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears just a blue suit. His chestnut hair, when down, is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He got into the Layabout business at a young age. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Disciplined, Persistence, Entrepeneur. Bonds: Job, Enemies. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Cory Braxton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His hair is golden and curly. His fierce amber eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the west. After coming to the age of reason, Drogo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Immigrant, In love. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Drogo Staurheim, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)6 (-2) 13 (+1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Cason, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit, and carries bows. He wears his brown hair up. His eyes are likewise green. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Dustin Cason, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shield. He has a small bristly mustache and wavy brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Randal Reid, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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