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NPC Generator

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Advanced [show]


Thomas Langston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large tan jacket. He has a small bristly mustache and wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Laborer and found it very stressful. He has worked as a Laborer like his mother before him.

Motivation: To be a Banker again.

Flaws: Antagonistic, Insomniac. Bonds: Mentor, Job. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Thomas Langston, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Ernest Langston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Ernest Langston, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Preston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Disciplined, Artistic. Flaws: Selfish, Fearful. Bonds: Attractive, Rich. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Gerald Preston, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 15 (+2)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Shane Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Shane studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Walcott, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Red garnet (80 gp). Jet (80 gp). Obsidian (4 gp).


Social Check DCs


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large auburn tufts of hair around his ears. He has blue eyes and a tan hat with a green feather.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Born in the east to a Performer, Robert learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has achieved small success as a Performer.

Motivation: To be a Painter again; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Ugly, Disease, Hedonist. Bonds: Job, Nature. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Hadley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Smoky quartz (30 gp). Blue quartz (9 gp). 1 Breastplate.


Social Check DCs

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