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NPC Generator

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Advanced [show]


Norman Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His white hair is lengthy. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Mentor, Immigrant. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Norman Yeardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2700 sp.


Social Check DCs


Hugh Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His hair is long and black with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He has several tiny emerald earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich southern family. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he has a crush on the local animal trainer

Ideals: Logical. Flaws: Depressed. Bonds: Rich, Has a crush. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Hugh Wedgwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Stansfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His golden hair is singed and shortened. His brown eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Religious. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Miles Stansfield, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Fidget, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Ernest was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Ernest Fidget, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His white hair is still thick. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Gerald studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Gerald Carlton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)6 (-2) 12 (+1)12 (+1)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs

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