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NPC Generator

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Advanced [show]


Charles Astley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert. Flaws: Ugly, Insane, Shy. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Charles Astley, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)17 (+3) 7 (-2)11 (+0)
Skills History +6, Performance +3
Senses Passive Perception 8
Languages Common, Gnoll, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 600 gp. Bloodstone (70 gp). Chrysoprase (70 gp). Black opal (600 gp).


Social Check DCs


Roger Snowdon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Sellsword. He is tall, broad shouldered and powerfully built. His chestnut hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the east. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against dire rats.

Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer, Religious, Enemies. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Snowdon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he usually wears his brown robe and has his shortspear always slung over his shoulder. His black hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Spice Merchant in town.

History: Peter was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: A deep hatred of dire rats; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Peter Jacobs, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)11 (+0) 7 (-2)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 8000 cp. 1 Silk rope. 1 Good lock.


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. Peter was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Glassblower. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Peter Addington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Diggory Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor. He is muscular with a powerful set of arms. His auburn hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Professionalism, Entrepeneur. Flaws: Insomniac, Fearful. Bonds: Rich. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Diggory Woods, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)17 (+3) 14 (+2)18 (+4)
Skills Insight +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp. Red garnet (110 gp). Deep green spinel (110 gp).


Social Check DCs

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